Review
Monday presentations
tusedays presentations
Wensday sanding
Thursday sanding
Friday sanding
Review one : Keaton Zang
Hoeny: I found Keaton's work interesting in how he used his modeling and programing abilities Worked smoothly together and his ability to make things flow so organically is interesting as well
Hatchet: one thing that I see is the characters he makes aren't going super deatialed but I can see why he'd skip over it.
Review 2: mark le
Hoeny: his ability to only make something in one shot was interesting and I like that he was up for the challenge the unboxing video was excellent and I found it to be very entertaining.
Hatchet: one thing I did find though was the audio quality was on the poor side and I heard some slight echoes
Review 3: David Smith
Honey: his work was well and even though this was his first time doing something like this the teqchniqes were well put together.
Hatchet: the shadows were slightly out of proportion and some smaller aspects of length could've been handled but all in all pretty well.
Review 4: Kailee Liu
Honey: I like the creative right g to her work and how she works towards origniallity and relaxation and what she draws from for creativity is interesting
Hatchet: I could see though allot of the same thing and I saw allot of effort for little pay off and would've liked it yo be longer
Review5: Auburn Mira
Honey: I find her insperation very forward and driving in sociatal promblems we have today with how we view the LGBT+ community and her films are very open minded
Hatchet: she did allot of start up but not much in actually producing anything for her self but I'm still thrilled to she what she will do.
Identifying: I don't really identify with many people in the class art work or anything but if I were to say the closest would be Keaton and his modeling as of right now because we both lack the deatialed human features
Insperation: I find that shryia is the one I would be drawing insperation from because I'm moving into more organic and alive objects instead of the dead and or inanimate objects I make as well as Keaton for the organic flow of his models as well.
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