eye level :a camera angel thats eye to eye with object and gives feeling of being equal to target. texture ,unity , informal balance
long shot: a camera angel that gives a full body view of the target. horizontal lines ,framing ,texture formal balance
medium shot: a camera angel that gives a half body view of the target. framing ,formal balance, texture
close up :a camera angel that zooms in on the target. horizontal lines, informal balance,texture
over the shoulder: a camera angel that gives the feeling that your spying or hearing something your not supposed to. informal balance, curved lines, texture
pov :a camera angel that gives the feeling your in the action the targets experiencing. informal balance, texture
bev : a point of view that makes you fell like a brird flying over the target. texture, unity, informal balance
ecu : a camera angel that zooms in extremely close so only portion of the target is shown. texture informal balance, vertical lines.
wev: a point of view taking the view of a worm to make the target feel bigger and more in portent then the viewer. texture, informal balance ,repetition
long shot: a camera angel that gives a full body view of the target. horizontal lines ,framing ,texture formal balance
medium shot: a camera angel that gives a half body view of the target. framing ,formal balance, texture
close up :a camera angel that zooms in on the target. horizontal lines, informal balance,texture
over the shoulder: a camera angel that gives the feeling that your spying or hearing something your not supposed to. informal balance, curved lines, texture
pov :a camera angel that gives the feeling your in the action the targets experiencing. informal balance, texture
bev : a point of view that makes you fell like a brird flying over the target. texture, unity, informal balance
ecu : a camera angel that zooms in extremely close so only portion of the target is shown. texture informal balance, vertical lines.
wev: a point of view taking the view of a worm to make the target feel bigger and more in portent then the viewer. texture, informal balance ,repetition
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